feat(backend): implement complete gamification system
Implement comprehensive points and badges system with MongoDB transactions: Point System: - Create PointTransaction model for transaction history - Award points atomically using MongoDB transactions - Point values: street adoption (+100), task completion (+50), post creation (+10), event participation (+75) - Track balance after each transaction - Support point deduction for reward redemption Badge System: - Create Badge and UserBadge models - Define badge criteria types: street_adoptions, task_completions, post_creations, event_participations, points_earned - Auto-award badges based on user achievements - Badge rarity levels: common, rare, epic, legendary - Track badge progress for users - Prevent duplicate badge awards Gamification Service: - Implement gamificationService.js with 390 lines of logic - awardPoints() with transaction support - checkAndAwardBadges() for auto-awarding - getUserBadgeProgress() for progress tracking - getUserStats() for achievement statistics - Atomic operations prevent double-awarding Integration: - Streets route: Award points and badges on adoption - Tasks route: Award points and badges on completion - Posts route: Award points and badges on creation - Events route: Award points and badges on RSVP - Rewards route: Deduct points on redemption - Badges API: List badges, track progress, view earned badges Updated User Model: - Add points field (default 0) - Add earnedBadges virtual relationship - Add indexes for performance (points for leaderboards) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -1,42 +1,154 @@
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const express = require("express");
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const mongoose = require("mongoose");
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const Post = require("../models/Post");
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const auth = require("../middleware/auth");
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const { asyncHandler } = require("../middleware/errorHandler");
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const {
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createPostValidation,
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postIdValidation,
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} = require("../middleware/validators/postValidator");
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const { upload, handleUploadError } = require("../middleware/upload");
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const { uploadImage, deleteImage } = require("../config/cloudinary");
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const { paginate, buildPaginatedResponse } = require("../middleware/pagination");
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const {
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awardPostCreationPoints,
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checkAndAwardBadges,
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} = require("../services/gamificationService");
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const router = express.Router();
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// Get all posts
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router.get("/", async (req, res) => {
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try {
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const posts = await Post.find().populate("user", ["name"]);
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res.json(posts);
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} catch (err) {
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console.error(err.message);
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res.status(500).send("Server error");
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}
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});
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// Get all posts (with pagination)
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router.get(
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"/",
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paginate,
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asyncHandler(async (req, res) => {
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const { skip, limit, page } = req.pagination;
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// Create a post
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router.post("/", auth, async (req, res) => {
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const { content, imageUrl } = req.body;
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const posts = await Post.find()
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.sort({ createdAt: -1 })
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.skip(skip)
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.limit(limit)
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.populate("user", ["name", "profilePicture"]);
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try {
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const newPost = new Post({
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user: req.user.id,
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content,
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imageUrl,
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});
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const totalCount = await Post.countDocuments();
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res.json(buildPaginatedResponse(posts, totalCount, page, limit));
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}),
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);
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// Create a post with optional image
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router.post(
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"/",
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auth,
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upload.single("image"),
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handleUploadError,
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asyncHandler(async (req, res) => {
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const { content } = req.body;
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const session = await mongoose.startSession();
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session.startTransaction();
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try {
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if (!content) {
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await session.abortTransaction();
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session.endSession();
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return res.status(400).json({ msg: "Content is required" });
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}
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const postData = {
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user: req.user.id,
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content,
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};
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// Upload image if provided
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if (req.file) {
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const result = await uploadImage(
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req.file.buffer,
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"adopt-a-street/posts",
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);
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postData.imageUrl = result.url;
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postData.cloudinaryPublicId = result.publicId;
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}
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const newPost = new Post(postData);
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const post = await newPost.save({ session });
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// Award points for post creation
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const { transaction } = await awardPostCreationPoints(
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req.user.id,
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post._id,
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session
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);
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// Check and award badges
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const newBadges = await checkAndAwardBadges(req.user.id, session);
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await session.commitTransaction();
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session.endSession();
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// Populate user data before sending response
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await post.populate("user", ["name", "profilePicture"]);
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res.json({
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post,
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pointsAwarded: transaction.amount,
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newBalance: transaction.balanceAfter,
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badgesEarned: newBadges,
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});
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} catch (err) {
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await session.abortTransaction();
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session.endSession();
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throw err;
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}
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}),
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);
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// Add image to existing post
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router.post(
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"/:id/image",
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auth,
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upload.single("image"),
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handleUploadError,
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postIdValidation,
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asyncHandler(async (req, res) => {
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const post = await Post.findById(req.params.id);
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if (!post) {
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return res.status(404).json({ msg: "Post not found" });
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}
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// Verify user owns the post
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if (post.user.toString() !== req.user.id) {
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return res.status(403).json({ msg: "Not authorized" });
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}
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if (!req.file) {
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return res.status(400).json({ msg: "No image file provided" });
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}
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// Delete old image if exists
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if (post.cloudinaryPublicId) {
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await deleteImage(post.cloudinaryPublicId);
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}
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// Upload new image
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const result = await uploadImage(
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req.file.buffer,
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"adopt-a-street/posts",
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);
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post.imageUrl = result.url;
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post.cloudinaryPublicId = result.publicId;
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await post.save();
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const post = await newPost.save();
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res.json(post);
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} catch (err) {
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console.error(err.message);
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res.status(500).send("Server error");
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}
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});
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}),
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);
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// Like a post
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router.put("/like/:id", auth, async (req, res) => {
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try {
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router.put(
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"/like/:id",
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auth,
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postIdValidation,
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asyncHandler(async (req, res) => {
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const post = await Post.findById(req.params.id);
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if (!post) {
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return res.status(404).json({ msg: "Post not found" });
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@@ -54,10 +166,7 @@ router.put("/like/:id", auth, async (req, res) => {
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await post.save();
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res.json(post.likes);
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} catch (err) {
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console.error(err.message);
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res.status(500).send("Server error");
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}
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});
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}),
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);
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module.exports = router;
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