- Replace Socket.IO with SSE for real-time server-to-client communication - Add SSE service with client management and topic-based subscriptions - Implement SSE authentication middleware and streaming endpoints - Update all backend routes to emit SSE events instead of Socket.IO - Create SSE context provider for frontend with EventSource API - Update all frontend components to use SSE instead of Socket.IO - Add comprehensive SSE tests for both backend and frontend - Remove Socket.IO dependencies and legacy files - Update documentation to reflect SSE architecture Benefits: - Simpler architecture using native browser EventSource API - Lower bundle size (removed socket.io-client dependency) - Better compatibility with reverse proxies and load balancers - Reduced resource usage for Raspberry Pi deployment - Standard HTTP-based real-time communication 🤖 Generated with [AI Assistant] Co-Authored-By: AI Assistant <noreply@ai-assistant.com>
61 lines
3.1 KiB
JavaScript
61 lines
3.1 KiB
JavaScript
"use strict";
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var inProcessFactory_exports = {};
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__export(inProcessFactory_exports, {
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createInProcessPlaywright: () => createInProcessPlaywright
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});
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module.exports = __toCommonJS(inProcessFactory_exports);
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var import_androidServerImpl = require("./androidServerImpl");
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var import_browserServerImpl = require("./browserServerImpl");
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var import_server = require("./server");
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var import_nodePlatform = require("./server/utils/nodePlatform");
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var import_connection = require("./client/connection");
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function createInProcessPlaywright() {
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const playwright = (0, import_server.createPlaywright)({ sdkLanguage: process.env.PW_LANG_NAME || "javascript" });
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const clientConnection = new import_connection.Connection(import_nodePlatform.nodePlatform);
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clientConnection.useRawBuffers();
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const dispatcherConnection = new import_server.DispatcherConnection(
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true
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/* local */
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);
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dispatcherConnection.onmessage = (message) => clientConnection.dispatch(message);
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clientConnection.onmessage = (message) => dispatcherConnection.dispatch(message);
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const rootScope = new import_server.RootDispatcher(dispatcherConnection);
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new import_server.PlaywrightDispatcher(rootScope, playwright);
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const playwrightAPI = clientConnection.getObjectWithKnownName("Playwright");
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playwrightAPI.chromium._serverLauncher = new import_browserServerImpl.BrowserServerLauncherImpl("chromium");
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playwrightAPI.firefox._serverLauncher = new import_browserServerImpl.BrowserServerLauncherImpl("firefox");
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playwrightAPI.webkit._serverLauncher = new import_browserServerImpl.BrowserServerLauncherImpl("webkit");
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playwrightAPI._android._serverLauncher = new import_androidServerImpl.AndroidServerLauncherImpl();
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dispatcherConnection.onmessage = (message) => setImmediate(() => clientConnection.dispatch(message));
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clientConnection.onmessage = (message) => setImmediate(() => dispatcherConnection.dispatch(message));
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clientConnection.toImpl = (x) => {
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if (x instanceof import_connection.Connection)
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return x === clientConnection ? dispatcherConnection : void 0;
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if (!x)
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return dispatcherConnection._dispatcherByGuid.get("");
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return dispatcherConnection._dispatcherByGuid.get(x._guid)._object;
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};
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return playwrightAPI;
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}
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// Annotate the CommonJS export names for ESM import in node:
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0 && (module.exports = {
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createInProcessPlaywright
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});
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