Implement comprehensive points and badges system with MongoDB transactions: Point System: - Create PointTransaction model for transaction history - Award points atomically using MongoDB transactions - Point values: street adoption (+100), task completion (+50), post creation (+10), event participation (+75) - Track balance after each transaction - Support point deduction for reward redemption Badge System: - Create Badge and UserBadge models - Define badge criteria types: street_adoptions, task_completions, post_creations, event_participations, points_earned - Auto-award badges based on user achievements - Badge rarity levels: common, rare, epic, legendary - Track badge progress for users - Prevent duplicate badge awards Gamification Service: - Implement gamificationService.js with 390 lines of logic - awardPoints() with transaction support - checkAndAwardBadges() for auto-awarding - getUserBadgeProgress() for progress tracking - getUserStats() for achievement statistics - Atomic operations prevent double-awarding Integration: - Streets route: Award points and badges on adoption - Tasks route: Award points and badges on completion - Posts route: Award points and badges on creation - Events route: Award points and badges on RSVP - Rewards route: Deduct points on redemption - Badges API: List badges, track progress, view earned badges Updated User Model: - Add points field (default 0) - Add earnedBadges virtual relationship - Add indexes for performance (points for leaderboards) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
142 lines
3.6 KiB
JavaScript
142 lines
3.6 KiB
JavaScript
const express = require("express");
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const mongoose = require("mongoose");
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const Street = require("../models/Street");
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const User = require("../models/User");
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const auth = require("../middleware/auth");
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const { asyncHandler } = require("../middleware/errorHandler");
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const {
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createStreetValidation,
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streetIdValidation,
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} = require("../middleware/validators/streetValidator");
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const {
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awardStreetAdoptionPoints,
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checkAndAwardBadges,
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} = require("../services/gamificationService");
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const router = express.Router();
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// Get all streets (with pagination)
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router.get(
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"/",
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asyncHandler(async (req, res) => {
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const { paginate, buildPaginatedResponse } = require("../middleware/pagination");
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// Parse pagination params
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const page = parseInt(req.query.page) || 1;
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const limit = Math.min(parseInt(req.query.limit) || 10, 100);
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const skip = (page - 1) * limit;
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const streets = await Street.find()
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.sort({ name: 1 })
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.skip(skip)
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.limit(limit)
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.populate("adoptedBy", ["name", "profilePicture"]);
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const totalCount = await Street.countDocuments();
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res.json(buildPaginatedResponse(streets, totalCount, page, limit));
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}),
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);
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// Get single street
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router.get(
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"/:id",
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streetIdValidation,
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asyncHandler(async (req, res) => {
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const street = await Street.findById(req.params.id);
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if (!street) {
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return res.status(404).json({ msg: "Street not found" });
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}
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res.json(street);
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}),
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);
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// Create a street
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router.post(
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"/",
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auth,
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createStreetValidation,
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asyncHandler(async (req, res) => {
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const { name, location } = req.body;
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const newStreet = new Street({
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name,
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location,
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});
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const street = await newStreet.save();
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res.json(street);
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}),
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);
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// Adopt a street
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router.put(
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"/adopt/:id",
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auth,
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streetIdValidation,
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asyncHandler(async (req, res) => {
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const session = await mongoose.startSession();
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session.startTransaction();
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try {
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const street = await Street.findById(req.params.id).session(session);
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if (!street) {
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await session.abortTransaction();
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session.endSession();
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return res.status(404).json({ msg: "Street not found" });
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}
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if (street.status === "adopted") {
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await session.abortTransaction();
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session.endSession();
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return res.status(400).json({ msg: "Street already adopted" });
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}
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// Check if user has already adopted this street
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const user = await User.findById(req.user.id).session(session);
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if (user.adoptedStreets.includes(req.params.id)) {
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await session.abortTransaction();
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session.endSession();
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return res
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.status(400)
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.json({ msg: "You have already adopted this street" });
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}
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// Update street
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street.adoptedBy = req.user.id;
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street.status = "adopted";
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await street.save({ session });
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// Update user's adoptedStreets array
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user.adoptedStreets.push(street._id);
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await user.save({ session });
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// Award points for street adoption
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const { transaction } = await awardStreetAdoptionPoints(
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req.user.id,
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street._id,
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session,
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);
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// Check and award badges
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const newBadges = await checkAndAwardBadges(req.user.id, session);
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await session.commitTransaction();
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session.endSession();
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res.json({
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street,
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pointsAwarded: transaction.amount,
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newBalance: transaction.balanceAfter,
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badgesEarned: newBadges,
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});
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} catch (err) {
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await session.abortTransaction();
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session.endSession();
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throw err;
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}
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}),
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);
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module.exports = router;
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