# Webchat Attachment Support Implementation Plan

**Date:** 2026-02-13  
**Status:** Planning  
**Scope:** Minimal — Image attachments first (audio as follow-up)

## Overview

Enable webchat users to send image attachments through the gateway to the agent. This completes the deferred "webchat" phase from the P4 media pipeline (phase `6c_gateway_protocol_attachments` marked the protocol-level support as complete, but UI integration was deferred).

## Current State

- **Protocol:** `GatewayAttachment` type exists in `src/gateway/protocol.ts` (added in phase `6c_gateway_protocol_attachments`)
- **Backend:** `agent.send` handler in `src/gateway/handlers/agent.ts` already accepts optional `attachments` parameter and converts them to channel `Attachment[]` format
- **Media pipeline:** All model clients support multimodal messages (images via base64 or URL)
- **Other channels:** Telegram, Discord, Slack, WhatsApp all extract and pass image attachments
- **Webchat:** Currently text-only

## Scope

### In Scope
- Image attachments (jpeg, png, gif, webp)
- File input UI in webchat
- Client-side base64 encoding
- Gateway protocol attachment parameter
- Basic error handling (file size, type validation)
- Tests for gateway attachment handling
- Update `docs/plans/state.json` (mark phase `6d_webchat_attachments` complete)

### Out of Scope (Follow-up)
- Audio attachments (requires different UX — separate mic button, audio preview)
- Document attachments (PDF, etc.)
- Image preview/thumbnail UI in message list
- Drag-and-drop file upload
- Multiple file selection
- Image compression/resizing client-side

## Implementation Plan

### Phase 1: UI Changes (Frontend)

**File:** `src/gateway/ui/pages/chat.js`

#### 1.1 Add File Input Element
Add a hidden file input and an "attach" button next to the send button.

```html
<!-- Inside the chat input wrapper -->
<input type="file" id="file-input" accept="image/jpeg,image/png,image/gif,image/webp" style="display:none" />
<button id="attach-btn" class="btn-icon" title="Attach image">📎</button>
<button id="send-btn" class="btn-primary">Send</button>
```

**Tasks:**
- Add file input and attach button to `render()` function
- Store references in `_elements` object
- Wire click handler: attach button triggers file input
- Accept only image MIME types

#### 1.2 File Selection Handler
Read selected file, validate, encode to base64, store in component state.

```js
let _selectedFile = null; // { mimeType, data, filename }

async function handleFileSelect(event) {
  const file = event.target.files?.[0];
  if (!file) return;
  
  // Validate type
  const supportedTypes = ['image/jpeg', 'image/png', 'image/gif', 'image/webp'];
  if (!supportedTypes.includes(file.type)) {
    showSystemMessage('❌ Unsupported file type. Only JPEG, PNG, GIF, and WebP images are supported.');
    return;
  }
  
  // Validate size (5MB limit)
  const MAX_SIZE = 5 * 1024 * 1024;
  if (file.size > MAX_SIZE) {
    showSystemMessage('❌ File too large. Maximum size is 5MB.');
    return;
  }
  
  // Read and encode
  const reader = new FileReader();
  reader.onload = () => {
    const base64 = reader.result.split(',')[1]; // Strip data URI prefix
    _selectedFile = {
      mimeType: file.type,
      data: base64,
      filename: file.name,
    };
    updateAttachmentUI();
  };
  reader.onerror = () => {
    showSystemMessage('❌ Failed to read file.');
  };
  reader.readAsDataURL(file);
}
```

**Tasks:**
- Implement `handleFileSelect()`
- Validate MIME type against `['image/jpeg', 'image/png', 'image/gif', 'image/webp']`
- Validate file size (5MB max)
- Read file as base64 using `FileReader`
- Store in `_selectedFile` state variable
- Clear file input after reading

#### 1.3 Attachment UI Indicator
Show selected file name and allow removal before sending.

```js
function updateAttachmentUI() {
  const indicator = _elements.attachmentIndicator;
  if (!indicator) return;
  
  if (_selectedFile) {
    indicator.textContent = `📎 ${_selectedFile.filename}`;
    indicator.classList.remove('hidden');
  } else {
    indicator.textContent = '';
    indicator.classList.add('hidden');
  }
}

function clearAttachment() {
  _selectedFile = null;
  const fileInput = _elements.fileInput;
  if (fileInput) fileInput.value = '';
  updateAttachmentUI();
}
```

**UI element (add to input wrapper):**
```html
<div id="attachment-indicator" class="attachment-indicator hidden">
  <span class="attachment-name"></span>
  <button class="btn-clear" title="Remove">×</button>
</div>
```

**Tasks:**
- Add attachment indicator element to UI
- Implement `updateAttachmentUI()` to show/hide indicator
- Implement `clearAttachment()` to reset state
- Add clear button handler

#### 1.4 Update Send Handler
Pass `attachments` array to `agent.send` RPC call.

```js
async function sendMessage() {
  const text = _elements.input.value.trim();
  const attachment = _selectedFile;
  
  if (!text && !attachment) return; // Nothing to send
  
  // ... existing command parsing ...
  
  // Prepare RPC params
  const params = { message: text };
  if (attachment) {
    params.attachments = [attachment];
  }
  
  // Add user message to UI (with attachment indicator if present)
  let displayText = text;
  if (attachment) {
    displayText = `📎 ${attachment.filename}\n${text}`;
  }
  _elements.messages.appendChild(createMessageEl('user', displayText));
  
  // Clear input and attachment
  _elements.input.value = '';
  clearAttachment();
  
  // Send RPC
  try {
    await client.call('agent.send', params, handleStreamingEvent);
  } catch (err) {
    // ... error handling ...
  }
}
```

**Tasks:**
- Modify `sendMessage()` to include `attachments` in RPC params if `_selectedFile` is set
- Update user message display to show attachment indicator
- Clear `_selectedFile` after sending
- Allow sending attachment-only messages (text optional)

#### 1.5 CSS Styling

**File:** `src/gateway/ui/style.css`

```css
/* File input and attach button */
#attach-btn {
  background: transparent;
  border: none;
  font-size: 1.2rem;
  cursor: pointer;
  padding: 0.5rem;
  opacity: 0.7;
}

#attach-btn:hover {
  opacity: 1;
}

/* Attachment indicator */
.attachment-indicator {
  display: flex;
  align-items: center;
  gap: 0.5rem;
  padding: 0.5rem;
  background: var(--primary-bg);
  border: 1px solid var(--border);
  border-radius: 4px;
  margin-bottom: 0.5rem;
  font-size: 0.9rem;
}

.attachment-indicator.hidden {
  display: none;
}

.attachment-indicator .btn-clear {
  background: transparent;
  border: none;
  color: var(--text-muted);
  cursor: pointer;
  font-size: 1.2rem;
  line-height: 1;
  padding: 0 0.25rem;
}

.attachment-indicator .btn-clear:hover {
  color: var(--text-primary);
}
```

**Tasks:**
- Add styles for attach button
- Add styles for attachment indicator
- Add styles for clear button
- Ensure responsive layout

### Phase 2: Testing

#### 2.1 Backend Integration Tests

**File:** `src/gateway/handlers/handlers.test.ts` (extend existing tests)

Add tests for `agent.send` with attachments:

```ts
describe('agent.send with attachments', () => {
  it('should accept image attachments and convert to channel format', async () => {
    const params = {
      message: 'What is this?',
      attachments: [
        {
          mimeType: 'image/jpeg',
          data: 'base64data',
          filename: 'photo.jpg',
        },
      ],
    };
    // ... test that agent.process receives correct Attachment[]
  });

  it('should allow attachment-only messages', async () => {
    const params = {
      message: '',
      attachments: [{ mimeType: 'image/png', data: 'base64' }],
    };
    // ... test that message is processed
  });

  it('should handle missing data/url gracefully', async () => {
    const params = {
      message: 'test',
      attachments: [{ mimeType: 'image/jpeg' }], // no data or url
    };
    // ... test graceful handling (attachment ignored or error)
  });
});
```

**Tasks:**
- Add tests for `agent.send` with `attachments` parameter
- Verify conversion from `GatewayAttachment[]` to `Attachment[]`
- Test attachment-only messages (empty text)
- Test malformed attachments (missing data/url)

#### 2.2 Manual Testing Checklist

**Test cases:**
1. Select and send a JPEG image → agent receives image, responds with description
2. Select and send a PNG image → agent receives image
3. Select an invalid file type (e.g., .txt) → error message shown, file rejected
4. Select a large file (>5MB) → error message shown, file rejected
5. Select an image, then clear it before sending → no attachment sent
6. Send attachment-only message (no text) → agent receives image
7. Send text + image → agent receives both
8. Send message, then send another with attachment → both messages processed correctly
9. Test on mobile (touch events for attach button)

**Tasks:**
- Run full test suite: `pnpm test:run`
- Run typecheck: `pnpm typecheck`
- Manual testing in browser (Desktop Chrome, Firefox)
- Manual testing on mobile (Android/iOS)

### Phase 3: Documentation Updates

#### 3.1 Update `docs/plans/state.json`

Add new phase entry under `p6-enhanced-media-pipeline`:

```json
"6d_webchat_attachments": {
  "priority": "P6",
  "status": "completed",
  "description": "Webchat UI for image attachments: file input, base64 encoding, attachment indicator, send handler, gateway protocol integration",
  "files_modified": [
    "src/gateway/ui/pages/chat.js",
    "src/gateway/ui/style.css",
    "src/gateway/handlers/handlers.test.ts"
  ],
  "test_status": "manual + integration tests passing"
}
```

**Tasks:**
- Add `6d_webchat_attachments` phase
- Update `p6-enhanced-media-pipeline` summary to include webchat
- Update overall test count if applicable

#### 3.2 Update README or User Docs (if needed)

**File:** `README.md` (webchat section)

Add note about attachment support:

```md
### Webchat Features

- Real-time chat with streaming responses
- Markdown rendering with syntax highlighting
- Slash commands (/help, /reset, /compact, /usage, /status, /model)
- Web search toggle
- **Image attachments** (JPEG, PNG, GIF, WebP up to 5MB)
- Message actions (copy, edit)
```

**Tasks:**
- Update README webchat section (if exists)
- Add attachment feature to feature list

## File Changes Summary

### Modified Files
1. `src/gateway/ui/pages/chat.js`
   - Add file input element and attach button
   - Implement `handleFileSelect()` for base64 encoding
   - Add `_selectedFile` state variable
   - Add `updateAttachmentUI()` and `clearAttachment()` helpers
   - Modify `sendMessage()` to include attachments in RPC params
   - Update user message display to show attachment indicator

2. `src/gateway/ui/style.css`
   - Styles for attach button
   - Styles for attachment indicator
   - Styles for clear button

3. `src/gateway/handlers/handlers.test.ts`
   - Add tests for `agent.send` with attachments
   - Test attachment-only messages
   - Test malformed attachments

4. `docs/plans/state.json`
   - Add `6d_webchat_attachments` phase entry

5. `README.md` (optional)
   - Update webchat feature list

### No Changes Needed
- `src/gateway/protocol.ts` (already has `GatewayAttachment` type)
- `src/gateway/handlers/agent.ts` (already handles attachments parameter)
- `src/models/media.ts` (already has conversion logic)
- `src/channels/types.ts` (already has `Attachment` type)

## Follow-up Work (Not in Scope)

### Audio Attachments
- Requires different UX: separate mic button, recording UI, audio waveform preview
- Audio transcription via Whisper (already supported in backend)
- Estimate: 1-2 days

### Enhanced UX
- Image preview/thumbnail in message list
- Drag-and-drop file upload
- Multiple file selection
- Client-side image compression/resizing (reduce bandwidth)
- Copy/paste image from clipboard
- Estimate: 2-3 days

## Notes

- **Security:** Client-side validation is not sufficient. Backend should also validate MIME types and file sizes if needed (currently delegated to model providers).
- **Performance:** 5MB limit keeps base64 payloads reasonable for WebSocket messages. Larger files should use URL-based attachments (out of scope).
- **Compatibility:** `FileReader` API is widely supported (IE10+, all modern browsers).
- **Mobile:** File input works on mobile browsers (triggers camera/gallery picker).

## Estimated Effort

- **Phase 1 (UI):** 2-3 hours
- **Phase 2 (Testing):** 1 hour
- **Phase 3 (Docs):** 30 minutes
- **Total:** ~4 hours
