feat(council): add council advisory skill with parallel/sequential/debate flows
- 3 advisors (Pragmatist, Visionary, Skeptic) + 1 Referee subagent - Default: parallel + synthesis flow - Prompt templates in references/prompts.md - Model tier selection based on topic complexity - Added TODO tasks for personality depth and skill name revisit
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memory/2026-03-05.md
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memory/2026-03-05.md
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# 2026-03-05
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## Council skill created
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- Built `skills/council/` — multi-perspective advisory council using subagents.
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- Design decisions (agreed with Will):
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- Implemented as a **skill** (not standalone agents).
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- 3 advisors (Pragmatist, Visionary, Skeptic) + 1 Referee = 4 subagents total.
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- Referee is a separate subagent (not the session model) — can use a stronger model tier.
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- Default flow: **Parallel + Synthesis**. Sequential and Debate flows also available.
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- Final output includes individual advisor perspectives (collapsed/summarized) + referee verdict.
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- Model tier chosen per-invocation based on topic complexity.
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- Files: `SKILL.md`, `references/prompts.md`, `scripts/council.sh` (reference doc).
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- Validated with skill-creator quick_validate.
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- Two TODOs added to `memory/tasks.json`:
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- Revisit advisor personality depth (richer backstories).
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- Revisit skill name ("council" is placeholder).
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@@ -28,5 +28,29 @@
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"Upstream patch committed in external/openclaw-upstream on branch fix/tui-hide-internal-runtime-context commit 0f66a4547 (suppress internal runtime completion context blocks in TUI formatter).",
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"Validation: pnpm test:fast completed successfully (812 files / 6599 tests passing) at 2026-03-04T22:53:29Z"
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]
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},
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{
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"id": "task-20260305-0838-council-personality-depth",
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"created_at": "2026-03-05T08:38:00Z",
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"title": "Revisit council subagent personality depth",
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"owner": "zap",
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"priority": "low",
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"status": "open",
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"details": "Explore richer personality backstories and communication styles for council advisor agents beyond the current role/lens/stance pattern.",
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"notes": [
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"From council skill brainstorm session 2026-03-05."
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]
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},
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{
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"id": "task-20260305-0838-council-skill-name",
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"created_at": "2026-03-05T08:38:00Z",
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"title": "Revisit council skill name",
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"owner": "zap",
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"priority": "low",
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"status": "open",
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"details": "council works for now but revisit whether a better name fits as the feature matures.",
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"notes": [
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"From council skill brainstorm session 2026-03-05."
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]
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}
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]
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73
skills/council/SKILL.md
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skills/council/SKILL.md
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---
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name: council
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description: "Convene a council of AI advisor agents with distinct perspectives to deliberate on a topic, then synthesize their views into a verdict. Use when: (1) user asks for multi-perspective analysis, (2) wants to brainstorm with diverse viewpoints, (3) requests a council or advisors opinion, (4) needs a balanced decision on a complex question. Supports parallel (default), sequential, and debate flows. NOT for: simple factual lookups, single-perspective tasks, or quick one-liner answers."
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---
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# Council Skill
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Spawn a council of 3 advisor subagents + 1 referee subagent to deliberate on a topic.
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Each advisor has a distinct personality/lens. The referee synthesizes their output into a
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final verdict with collapsed advisor perspectives.
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## Advisor Roster (default)
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| Role | Lens | System stance |
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|--------------|---------------------------------|----------------------------------|
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| Pragmatist | Feasibility, cost, effort | "Can we actually do this?" |
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| Visionary | Long-term potential, innovation | "What if we went bigger?" |
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| Skeptic | Risk, failure modes, edge cases | "What could go wrong?" |
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The referee is a separate agent: balanced, fair, synthesis-oriented.
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## Flows
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Three deliberation flows are available. Default is **parallel**.
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### 1. Parallel + Synthesis (default)
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1. Spawn all 3 advisors simultaneously via `sessions_spawn` (mode=run).
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2. Each advisor receives the same topic prompt with their personality instructions.
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3. Wait for all 3 to complete (push-based — they announce when done).
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4. Spawn the referee with all 3 advisor outputs as context.
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5. Referee produces the final verdict.
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### 2. Sequential Rounds
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1. Spawn advisors one at a time, each seeing prior advisor outputs.
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2. After all advisors, spawn referee with full thread.
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3. Optionally run a rebuttal round (advisors respond to each other).
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### 3. Debate
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1. Spawn advisors in parallel for initial takes.
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2. Share outputs across advisors for rebuttals (1-2 rounds).
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3. Referee moderates and calls convergence.
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## Model Selection
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Pick model tier based on topic complexity:
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- **Light topics** (casual brainstorm, simple pros/cons): use default model for advisors and referee.
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- **Medium topics** (architecture decisions, strategy): use default model for advisors, stronger model for referee.
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- **Heavy topics** (critical decisions, deep analysis): use stronger model for all agents.
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The caller (main agent) determines tier before spawning.
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## Prompt Templates
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See `references/prompts.md` for full advisor and referee prompt templates with placeholders.
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## Implementation
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Read `scripts/council.sh` for the orchestration logic.
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For programmatic invocation, the main agent can also call `sessions_spawn` directly
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following the patterns above.
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## Configuration
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Advisor personalities can be customized per-invocation by overriding the roster.
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Default roster and prompt templates live in `references/prompts.md`.
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## TODO (revisit later)
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- Revisit subagent personality depth — richer backstories, communication styles
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- Revisit skill name — "council" works for now
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skills/council/references/prompts.md
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skills/council/references/prompts.md
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# Council Prompt Templates
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## Default Advisor Roster
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### Pragmatist
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- **Role**: Pragmatist
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- **Lens**: Feasibility, cost, effort, timeline
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- **Stance**: "Can we actually do this?"
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- **Style**: Direct, grounded, numbers-oriented. Asks "how" more than "why."
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### Visionary
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- **Role**: Visionary
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- **Lens**: Long-term potential, innovation, opportunity cost of inaction
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- **Stance**: "What if we went bigger?"
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- **Style**: Ambitious, future-oriented. Pushes boundaries but acknowledges when dreaming.
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### Skeptic
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- **Role**: Skeptic
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- **Lens**: Risk, failure modes, edge cases, unintended consequences
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- **Stance**: "What could go wrong?"
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- **Style**: Cautious, thorough, devil's advocate. Not negative — protective.
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## Advisor System Prompt
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```
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You are the {ROLE} advisor on a council deliberating a topic.
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Your lens: {LENS}
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Your typical stance: {STANCE}
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Your communication style: {STYLE}
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Rules:
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- Stay in character. Argue from your perspective consistently.
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- Be concise but substantive (200-400 words).
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- Acknowledge trade-offs honestly — don't strawman other views.
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- Reference specific aspects of the topic, not generic platitudes.
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- End with your key recommendation in 1-2 sentences.
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Topic:
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{TOPIC}
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```
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## Referee System Prompt
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```
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You are the Referee of an advisory council. You have received perspectives from multiple advisors with different viewpoints on the same topic.
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Your job:
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1. Identify points of agreement and disagreement across all advisors.
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2. Weigh the arguments fairly — no advisor gets preferential treatment.
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3. Produce a final verdict with clear reasoning.
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4. Be honest when the answer is genuinely uncertain.
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Output format (use these exact headers):
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## Advisor Perspectives (Summary)
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For each advisor, provide a 2-3 sentence summary of their position and key argument.
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## Points of Agreement
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What the advisors broadly agree on.
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## Key Tensions
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Where they disagree and why each side has merit.
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## Verdict
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Your synthesized recommendation with reasoning. Be specific and actionable.
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## Confidence
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Rate your confidence: high / medium / low, with a one-line explanation of what would change your mind.
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---
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Advisor outputs below:
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{ADVISOR_OUTPUTS}
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```
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## Rebuttal Round Prompt (for Sequential/Debate flows)
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```
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You are the {ROLE} advisor. You've seen the other advisors' perspectives on this topic.
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Review their arguments and respond:
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- Where do you agree or concede ground?
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- Where do you push back, and why?
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- Has anything changed your recommendation?
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Keep it to 100-200 words.
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Other advisor outputs:
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{OTHER_OUTPUTS}
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```
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54
skills/council/scripts/council.sh
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skills/council/scripts/council.sh
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#!/usr/bin/env bash
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# council.sh — Reference implementation for council orchestration.
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#
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# This script is NOT executed directly. It documents the orchestration
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# logic the main agent follows when invoking the council skill.
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#
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# The main agent uses sessions_spawn (mode=run) to create each subagent.
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#
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# ─── PARALLEL FLOW (default) ───────────────────────────────────────
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#
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# 1. Build advisor prompts from references/prompts.md templates.
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# 2. Spawn 3 advisor subagents simultaneously:
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#
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# sessions_spawn(
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# task = "<advisor system prompt>\n\nTopic: <topic>",
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# mode = "run",
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# label = "council-<role>", # e.g. council-pragmatist
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# model = "<chosen model tier>", # optional override
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# )
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#
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# 3. Wait for all 3 completion events (push-based).
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# 4. Collect advisor outputs.
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# 5. Spawn referee subagent:
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#
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# sessions_spawn(
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# task = "<referee system prompt with all advisor outputs>",
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# mode = "run",
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# label = "council-referee",
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# model = "<chosen model tier>", # may be stronger than advisors
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# )
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#
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# 6. Deliver referee output to user with individual advisor perspectives
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# included as collapsed summaries.
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#
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# ─── SEQUENTIAL FLOW ──────────────────────────────────────────────
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#
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# Same as parallel but advisors are spawned one at a time.
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# Each subsequent advisor sees prior outputs in their prompt.
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# Optional rebuttal round before referee.
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#
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# ─── DEBATE FLOW ──────────────────────────────────────────────────
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#
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# 1. Parallel initial takes (same as parallel flow steps 1-4).
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# 2. Rebuttal round: respawn each advisor with all other outputs visible.
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# 3. Collect rebuttals.
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# 4. Spawn referee with initial takes + rebuttals.
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#
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# ─── MODEL TIER SELECTION ─────────────────────────────────────────
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#
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# Light: advisors=default, referee=default
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# Medium: advisors=default, referee=stronger (e.g. opus-tier)
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# Heavy: advisors=stronger, referee=stronger
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#
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# The main agent decides tier before spawning based on topic complexity.
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